ArcheAge Daggerspell Class Guide For PVP

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ArcheAge Daggerspell (Sorcery + Shadowplay + Witchcraft) is the most popular mage class in the game, you can get your own heal, mana sustain, and extra defense in PVE, and for solo play it has everything you from CC to take on multiple enemies with a heal combo from innervate + mudhand + root in PVP. Daggerspell has “insane sustain”. Fireball, Mudhand, and Enervate combo together to give you unlimited mana and DPS.

PVP

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Intro: Flamebolt > Bubble > Magic Circle > Arc Lightning > Chain Lightning > Dahuta’s Breath
Outro: When the enemy is like > 20% HP, you can Banshee Wall > Flamebolt > Shadow Steps > Shitload of Flame Bolt.

Generally, after Intro gamelay combo, most of average players will be a 20-25% HP, you just do Outro gameplay finisher. But if you enemy is a decent PVP player, you will do many things between the Intro and Outro. Such as Enervate > Mudhand, because most of your DPS skills are on CD. Deep Freeze is very important for Daggerspell, because all decent PVP players know how to handle Fear or Sleep, and Deep Freeze is the only solution to smash their head with a meteor. Deep Freeze is a 30 seconds (15 sec in PVP) sleep-like debuff, enemy wakes up when hit. Daggerspell are useful for group PVP or 1V1, you got shitload of CC, and Meteor Strike + Chain Lightning alone can do the damage job. If you want to increase the range for Sorcery skill, can replace Freezing Earth with the Magic Range Boost.

Some Skills

Buff: Insulating Lens, Purge, Courageous Action for Physical Defense, Mdef + fear / sleep immune.
Drop Back + Flambolt, for the instant fireball cast and avoid.
Flamebolt + Banshee Wail, AOE extende fear great VS grouped up opponents.
Flamebolt / Chain Lightning + Bubble Trap, then cast Arc Lightning, is great combo for group PVP.
Freezing Arrow + Meteor Strike, extra 30% damage combo great for finishing off.
If you have the Mana problems, can swap Focal Concussion for Enervate, and Enervate + Flamebolt, is great for getting back some mana.
Freezing Arrow + Lassitude, long sleep combo great for using VS Healers or Avoiding counter spell attacks.

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Making ArcheAge Gold by Trading System

Trading is a big part of the crafting in ArcheAge game. You can farm and harvest materials that you later craft into packages. Then you bring those packages to a trading outpost in another region and make a profit based on distance and rarity. You can also trade in packages for ArcheAge Gold or Delphi Coins, a currency used to buy stuff on mirage island, such as using Delphi coins you can buy ships, housing construction drawings, mounts and so on. If you have not enough labor points, can together trading with your guild.

The basic conditions of trading – Collecting materials

Making specialty goods require a certain amount of materials by gathering, logging or Auction House. Packing the goods will cost you some labor points. Then go and buy the “specialty quality assessment item” in materials merchant after you get enough materials, and making a specialty by the specific crafting table. Collecting materials need you have proficiency skills, will increase the chance of rare materials after getting proficiency by sustained labor productivity. Getting the rare materials will cost your more labor points, but would get a higher experience.

Making Specialty

Different specialty need to produced on different specialty tables, only the corresponding specialty tables can making the corresponding specialty. How to make specialty in the tables? Press “F” on the table, choose Crafting – Corresponding Specialty list, you can see the relevant instructions to make specialty.

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Transportation

If you pick up a trade package, you don’t run anymore and walk instead. Even with your running skill you won’t be much faster. But you can use your mount, airship, carriage or others to designated trade region. Note, you can not use the mount skills when you are riding on a mount, but if you are riding other player’s mount, can be used.

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The speed of Marine transport
swimming < small boat < trading ship = warship < speed boat
The speed of Land transport
walk < tool car < donkey < bus

Be careful your specialty pick up by other players, when you put the package on the ground, and be careful attacking and looting your specialty by other players or other different continents players. When you character died, the specialty will drop automatically, other players can snatch them. If you choose Marine transport, please make sure the safe routes before departure.

Trade Routes

You know the specialty only trade at designated place, and according to the distance of trade NPC, you will gain the different rewards, the farther you go, the more reward you can gain. What’s more, it is related to the place of security levels, lower price trade in the protected zone, high price trade in the neutral zone, highest price trade in the seas. Sell specialty to other continents across the sea, although has a higher risk, but you can gain a abundant of rewards, so you should make sure the safety trade routes before sail off and remember avoid the war area.

Delivery and Rewards

Knowing the location of Specialty NPC first, different NPC will give you Gold or Delphi coins you can choose. The most profit is bringing packages to the other continent or even liberty island. Trade NPC will give your different rewards according to the distance, regional security level, the inflation rate and so on.

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